GRAND THEFT VELO
If you’ve ever tried a cycling computer game, you will understand why most games’ reviewers give bike sims very low scores. There’s fun to be had up to a very limited point, from sending pixellated domestiques back to the team car for bidons but not much. Your cyber characters may bear the names and attributes of real life professional roadies and sport the squad colours; but the similarity to what really happens doesn’t go much further than a name and a dominant riding style, such as climber, sprinter or rouleur. ‘Sterile’ is probably a good way of describing the experience. There’s no meat or intrigue, or edge of the seat excitement. In short, there’s no cheating and there are definitely no dope tests or dopers. For the management game geek that’s not a problem. There’s still plenty to get stuck into here for them, with team selection, scouting out new riders and figuring out the best in-race strategy to follow. For the rest of us, casual gamers after a bit of a thrill, maybe the Obs...